My primary realm of experience resides in software engineering and leading technical initiatives with small teams. Over the last few years, I've had the opportunity to collaborate with incredible software engineers, concept artists, 3D artists, technical artists, and animators that have worked at studios such as Unity Technologies, Google, YouTube, Walt Disney Animation, Sony Interactive, Gearbox Software, Behaviour Interactive, and Marvel Entertainment.
I focus most of my personal works on the intersection between tooling, design, and audio. Samples of my work and collaborations can be found here on ArtStation, Apple Music/Spotify/Tidal, and GitHub.